Sonic by Popov
49700 downloads / 4450 views / Created: 07.12.2015 Average Rating: 0
Indicator Description
The Sonic indicator detects bars with higher than the average Volume. There are two types of bars: Rising volume - bars with Volume > 1.5 of the average volume for the last 10 bars, Climax - bars with Volume > 2.0 of the average volume.
Comments
//==============================================================
// Forex Strategy Builder
// Copyright © Miroslav Popov. All rights reserved.
//==============================================================
// THIS CODE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND,
// EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE.
//==============================================================
using ForexStrategyBuilder.Infrastructure.Entities;
using ForexStrategyBuilder.Infrastructure.Enums;
using ForexStrategyBuilder.Infrastructure.Interfaces;
namespace ForexStrategyBuilder.Indicators.Store
{
public class Sonic : Indicator
{
public Sonic()
{
IndicatorName = "Sonic";
PossibleSlots = SlotTypes.OpenFilter | SlotTypes.CloseFilter;
SeparatedChart = true;
IndicatorAuthor = "Miroslav Popov";
IndicatorVersion = "1.0";
IndicatorDescription = "Determines rising volume bars and climax bars.";
}
public override void Initialize(SlotTypes slotType)
{
SlotType = slotType;
// The ComboBox parameters
IndParam.ListParam[0].Caption = "Logic";
IndParam.ListParam[0].ItemList = new[]
{
SlotType == SlotTypes.OpenFilter
? "Bullish bar with rising volume"
: "Bearish bar with climax volume"
};
IndParam.ListParam[0].Index = 0;
IndParam.ListParam[0].Text = IndParam.ListParam[0].ItemList[IndParam.ListParam[0].Index];
IndParam.ListParam[0].Enabled = true;
IndParam.ListParam[0].ToolTip = "Logic of application of the oscillator.";
IndParam.ListParam[1].Caption = "Base price";
IndParam.ListParam[1].ItemList = new[] {"Bars range"};
IndParam.ListParam[1].Index = 0;
IndParam.ListParam[1].Text = IndParam.ListParam[1].ItemList[IndParam.ListParam[1].Index];
IndParam.ListParam[1].Enabled = true;
IndParam.ListParam[1].ToolTip = "The base price of the indicator.";
// The NumericUpDown parameters
IndParam.NumParam[0].Caption = "Volume period";
IndParam.NumParam[0].Value = 10;
IndParam.NumParam[0].Min = 1;
IndParam.NumParam[0].Max = 200;
IndParam.NumParam[0].Enabled = true;
IndParam.NumParam[0].ToolTip = "The average volume period.";
// The CheckBox parameters
IndParam.CheckParam[0].Caption = "Use previous bar value";
IndParam.CheckParam[0].Enabled = true;
IndParam.CheckParam[0].ToolTip = "Use the indicator value from the previous bar.";
}
public override void Calculate(IDataSet dataSet)
{
DataSet = dataSet;
// Reading the parameters
var volumePeriod = (int) IndParam.NumParam[0].Value;
int previous = IndParam.CheckParam[0].Checked ? 1 : 0;
// Calculation
int firstBar = volumePeriod + previous + 2;
double[] averageVolume = new double[Bars];
for (int bar = firstBar; bar < Bars; bar++)
{
int sum = 0;
for (int n = bar - 1; n >= bar - volumePeriod; n--)
sum += Volume[n];
averageVolume[bar] = 1.0*sum/volumePeriod;
}
// Rising Volume
int[] volumeType = new int[Bars];
for (int bar = firstBar; bar < Bars; bar++)
if (Volume[bar] >= 1.5*averageVolume[bar])
volumeType[bar] = 2;
// Climax Volume
for (int bar = firstBar; bar < Bars; bar++)
{
double highVolRange = 0;
double volumeRange = Volume[bar]*(High[bar] - Low[bar]);
for (int n = bar - 1; n >= bar - volumePeriod; n--)
{
double volRange = Volume[n]*(High[n] - Low[n]);
if (highVolRange < volRange)
highVolRange = volRange;
}
if (volumeRange >= highVolRange || Volume[bar] >= 2.0*averageVolume[bar])
volumeType[bar] = 1;
}
// Bar type
double[] buyZone = new double[Bars];
double[] sellZone = new double[Bars];
for (int bar = firstBar; bar < Bars; bar++)
{
if (SlotType == SlotTypes.OpenFilter && volumeType[bar] == 2)
{ // Enter on a rising volume bar
buyZone[bar] = Close[bar] > Open[bar] ? 1 : 0;
sellZone[bar] = Close[bar] < Open[bar] ? 1 : 0;
}
else if (SlotType == SlotTypes.CloseFilter && volumeType[bar] == 1)
{ // Exit on a climax bar
buyZone[bar] = Close[bar] > Open[bar] ? 1 : 0;
sellZone[bar] = Close[bar] < Open[bar] ? 1 : 0;
}
}
// Visualization
double[] histogram = new double[Bars];
for (int bar = firstBar; bar < Bars; bar++)
{
if (buyZone[bar] > Epsilon)
histogram[bar] = 1;
else if (sellZone[bar] > Epsilon)
histogram[bar] = -1;
}
// Shift signal if it is necessary
if (previous > 0)
{
for (int bar = Bars - 1; bar >= firstBar; bar--)
{
buyZone[bar] = buyZone[bar - 1];
sellZone[bar] = sellZone[bar - 1];
}
}
// Saving the components
Component = new IndicatorComp[3];
Component[0] = new IndicatorComp
{
CompName = SlotType == SlotTypes.OpenFilter
? "Rising volume"
: "Climax",
DataType = IndComponentType.IndicatorValue,
ChartType = IndChartType.Histogram,
FirstBar = firstBar,
Value = histogram
};
Component[1] = new IndicatorComp
{
ChartType = IndChartType.NoChart,
FirstBar = firstBar
};
Component[2] = new IndicatorComp
{
ChartType = IndChartType.NoChart,
FirstBar = firstBar
};
// Sets the Component's type
if (SlotType == SlotTypes.OpenFilter)
{
Component[1].DataType = IndComponentType.AllowOpenLong;
Component[1].CompName = "Is long entry allowed";
Component[1].Value = buyZone;
Component[2].DataType = IndComponentType.AllowOpenShort;
Component[2].CompName = "Is short entry allowed";
Component[2].Value = sellZone;
}
else if (SlotType == SlotTypes.CloseFilter)
{
Component[1].DataType = IndComponentType.ForceCloseLong;
Component[1].CompName = "Close out long position";
Component[1].Value = sellZone;
Component[2].DataType = IndComponentType.ForceCloseShort;
Component[2].CompName = "Close out short position";
Component[2].Value = buyZone;
}
}
public override void SetDescription()
{
EntryFilterLongDescription = "there is a bullish bar with rising volume";
EntryFilterShortDescription = "there is a bearish bar with rising volume";
ExitFilterLongDescription = "there is a bearish climax bar";
ExitFilterShortDescription = "there is a bullish climax bar";
}
}
}
//+--------------------------------------------------------------------+ //| Copyright: (C) 2015 Forex Software Ltd. | //| Website: http://forexsb.com/ | //| Support: http://forexsb.com/forum/ | //| License: Proprietary under the following circumstances: | //| | //| This code is a part of Forex Strategy Builder. It is free for | //| use as an integral part of Forex Strategy Builder. | //| One can modify it in order to improve the code or to fit it for | //| personal use. This code or any part of it cannot be used in | //| other applications without a permission. | //| The contact information cannot be changed. | //| | //| NO LIABILITY FOR CONSEQUENTIAL DAMAGES | //| | //| In no event shall the author be liable for any damages whatsoever | //| (including, without limitation, incidental, direct, indirect and | //| consequential damages, damages for loss of business profits, | //| business interruption, loss of business information, or other | //| pecuniary loss) arising out of the use or inability to use this | //| product, even if advised of the possibility of such damages. | //+--------------------------------------------------------------------+ #property copyright "Copyright (C) 2015 Forex Software Ltd." #property link "http://forexsb.com" #property version "1.00" #property strict #include <Forexsb.com/Indicator.mqh> #include <Forexsb.com/Enumerations.mqh> #include <Forexsb.com/Indicators/CommodityChannelIndex.mqh> //## Requires CommodityChannelIndex.mqh class Sonic : public Indicator { public: Sonic(SlotTypes slotType) { SlotType = slotType; IndicatorName = "Sonic"; WarningMessage = ""; IsAllowLTF = true; ExecTime = ExecutionTime_DuringTheBar; IsSeparateChart = true; IsDiscreteValues = false; IsDefaultGroupAll = false; } virtual void Calculate(DataSet &dataSet); }; void Sonic::Calculate(DataSet &dataSet) { Data = GetPointer(dataSet); // Reading the parameters MAMethod maMethod=(MAMethod) ListParam[2].Index; int volumePeriod = (int) NumParam[0].Value; int previous = CheckParam[0].Checked ? 1 : 0; // Calculation int firstBar = volumePeriod + previous + 2; double averageVolume[]; ArrayResize(averageVolume, Data.Bars); ArrayInitialize(averageVolume, 0); for (int bar = firstBar; bar < Data.Bars; bar++) { int sum = 0; for (int n = bar - 1; n >= bar - volumePeriod; n--) sum += (int) Data.Volume[n]; averageVolume[bar] = 1.0*sum/volumePeriod; } // Rising Volume double volumeType[]; ArrayResize(volumeType, Data.Bars); ArrayInitialize(volumeType, 0); for (int bar = firstBar; bar < Data.Bars; bar++) if (Data.Volume[bar] >= 1.5*averageVolume[bar]) volumeType[bar] = 2; // Climax Volume for (int bar = firstBar; bar < Data.Bars; bar++) { double highVolRange = 0; double volumeRange = Data.Volume[bar]*(Data.High[bar] - Data.Low[bar]); for (int n = bar - 1; n >= bar - volumePeriod; n--) { double volRange = Data.Volume[n]*(Data.High[n] - Data.Low[n]); if (highVolRange < volRange) highVolRange = volRange; } if (volumeRange >= highVolRange || Data.Volume[bar] >= 2.0*averageVolume[bar]) volumeType[bar] = 1; } // Bar type double buyZone[]; ArrayResize(buyZone, Data.Bars); ArrayInitialize(buyZone, 0); double sellZone[]; ArrayResize(sellZone, Data.Bars); ArrayInitialize(sellZone, 0); for (int bar = firstBar; bar < Data.Bars; bar++) { if (SlotType == SlotTypes_OpenFilter && volumeType[bar] == 2) { // Enter on a rising volume bar buyZone[bar] = Data.Close[bar] > Data.Open[bar] ? 1 : 0; sellZone[bar] = Data.Close[bar] < Data.Open[bar] ? 1 : 0; } else if (SlotType == SlotTypes_CloseFilter && volumeType[bar] == 1) { // Exit on a climax bar buyZone[bar] = Data.Close[bar] > Data.Open[bar] ? 1 : 0; sellZone[bar] = Data.Close[bar] < Data.Open[bar] ? 1 : 0; } } // Shift signal if it is necessary if (previous > 0) { for (int bar = Data.Bars - 1; bar >= firstBar; bar--) { buyZone[bar] = buyZone[bar - 1]; sellZone[bar] = sellZone[bar - 1]; } } // Saving the components ArrayResize(Component[0].Value, Data.Bars); Component[0].FirstBar = firstBar; ArrayResize(Component[1].Value, Data.Bars); Component[1].FirstBar = firstBar; // Sets the Component's type if (SlotType == SlotTypes_OpenFilter) { Component[0].DataType = IndComponentType_AllowOpenLong; Component[0].CompName = "Is long entry allowed"; ArrayCopy(Component[0].Value, buyZone); Component[1].DataType = IndComponentType_AllowOpenShort; Component[1].CompName = "Is short entry allowed"; ArrayCopy(Component[1].Value, sellZone); } else if (SlotType == SlotTypes_CloseFilter) { Component[0].DataType = IndComponentType_ForceCloseLong; Component[0].CompName = "Close out long position"; ArrayCopy(Component[0].Value, sellZone); Component[1].DataType = IndComponentType_ForceCloseShort; Component[1].CompName = "Close out short position"; ArrayCopy(Component[1].Value, buyZone); } }
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Copyright © 2006 - 2024, Forex Software Ltd.;
Copyright © 2006 - 2024, Forex Software Ltd.;