Choppiness Index by footon
44663 downloads / 9115 views / Created: 24.05.2013 Average Rating: 4
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//==============================================================
// Forex Strategy Builder
// Copyright (c) Miroslav Popov. All rights reserved.
//==============================================================
// THIS CODE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND,
// EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE.
//==============================================================
using System;
using System.Drawing;
using ForexStrategyBuilder.Infrastructure.Entities;
using ForexStrategyBuilder.Infrastructure.Enums;
using ForexStrategyBuilder.Infrastructure.Interfaces;
namespace ForexStrategyBuilder.Indicators.Store
{
public class ChoppinessIndex : Indicator
{
public ChoppinessIndex()
{
IndicatorName = "Choppiness Index";
PossibleSlots = SlotTypes.OpenFilter | SlotTypes.CloseFilter;
SeparatedChart = true;
IndicatorAuthor = "Footon";
IndicatorVersion = "2.0";
IndicatorDescription = "Footon's indi corner: custom indicators for FSB and FST.";
// Code updated by Popov on 2015-07-23
}
public override void Initialize(SlotTypes slotType)
{
SlotType = slotType;
// The ComboBox parameters
IndParam.ListParam[0].Caption = "Logic";
IndParam.ListParam[0].ItemList = new string[]
{
"Rises",
"Falls",
"Is higher than the level line",
"Is lower than the level line",
"Crosses the level line upward",
"Crosses the level line downward",
"Changes its direction upward",
"Changes its direction downward"
};
IndParam.ListParam[0].Index = 0;
IndParam.ListParam[0].Text = IndParam.ListParam[0].ItemList[IndParam.ListParam[0].Index];
IndParam.ListParam[0].Enabled = true;
IndParam.ListParam[0].ToolTip = "Logic of application of the indicator.";
// The NumericUpDown parameters
IndParam.NumParam[0].Caption = "Smoothing period";
IndParam.NumParam[0].Value = 14;
IndParam.NumParam[0].Min = 1;
IndParam.NumParam[0].Max = 200;
IndParam.NumParam[0].Enabled = true;
IndParam.NumParam[0].ToolTip = "The period of smoothing of the CMO value.";
IndParam.NumParam[1].Caption = "Level";
IndParam.NumParam[1].Value = 50;
IndParam.NumParam[1].Min = 0;
IndParam.NumParam[1].Max = 100;
IndParam.NumParam[1].Enabled = true;
IndParam.NumParam[1].ToolTip = "A critical level (for the appropriate logic).";
// The CheckBox parameters
IndParam.CheckParam[0].Caption = "Use previous bar value";
IndParam.CheckParam[0].Enabled = true;
IndParam.CheckParam[0].ToolTip = "Use the indicator value from the previous bar.";
}
public override void Calculate(IDataSet dataSet)
{
DataSet = dataSet;
// Reading the parameters
BasePrice basePrice = (BasePrice)IndParam.ListParam[2].Index;
int period = (int)IndParam.NumParam[0].Value;
double level = IndParam.NumParam[1].Value;
int previous = IndParam.CheckParam[0].Checked ? 1 : 0;
int CILength = period;
double log = Math.Log(CILength)/100.00;
// Calculation
double[] fdi = new double[Bars];
double[] stdevi = new double[Bars];
int firstBar = period + 2;
for (int bar = firstBar; bar < Bars; bar++)
{
double atrSum = 0.00;
double maxHig = High[bar];
double minLow = Low[bar];
for (int k = 0; k < CILength; k++)
{
atrSum += Math.Max(High[bar-k],Close[bar-k-1])-Math.Min(Low[bar-k],Close[bar-k-1]);
maxHig = Math.Max(maxHig,Math.Max(High[bar-k],Close[bar-k-1]));
minLow = Math.Min(minLow,Math.Min(Low[bar-k],Close[bar-k-1]));
}
if (maxHig!=minLow) fdi[bar] = Math.Log(atrSum/(maxHig-minLow))/log;
}
// Saving the components
Component = new IndicatorComp[3];
Component[0] = new IndicatorComp();
Component[0].CompName = "Choppiness index";
Component[0].DataType = IndComponentType.IndicatorValue;
Component[0].ChartType = IndChartType.Line;
Component[0].ChartColor = Color.RoyalBlue;
Component[0].FirstBar = firstBar;
Component[0].Value = fdi;
Component[1] = new IndicatorComp();
Component[1].ChartType = IndChartType.NoChart;
Component[1].FirstBar = firstBar;
Component[1].Value = new double[Bars];
Component[2] = new IndicatorComp();
Component[2].ChartType = IndChartType.NoChart;
Component[2].FirstBar = firstBar;
Component[2].Value = new double[Bars];
// Sets the Component's type
if (SlotType == SlotTypes.OpenFilter)
{
Component[1].DataType = IndComponentType.AllowOpenLong;
Component[1].CompName = "Is long entry allowed";
Component[2].DataType = IndComponentType.AllowOpenShort;
Component[2].CompName = "Is short entry allowed";
}
else if (SlotType == SlotTypes.CloseFilter)
{
Component[1].DataType = IndComponentType.ForceCloseLong;
Component[1].CompName = "Close out long position";
Component[2].DataType = IndComponentType.ForceCloseShort;
Component[2].CompName = "Close out short position";
}
// Calculation of the logic
IndicatorLogic indLogic = IndicatorLogic.It_does_not_act_as_a_filter;
switch (IndParam.ListParam[0].Text)
{
case "Rises":
indLogic = IndicatorLogic.The_indicator_rises;
break;
case "Falls":
indLogic = IndicatorLogic.The_indicator_falls;
break;
case "Is higher than the level line":
indLogic = IndicatorLogic.The_indicator_is_higher_than_the_level_line;
break;
case "Is lower than the level line":
indLogic = IndicatorLogic.The_indicator_is_lower_than_the_level_line;
break;
case "Crosses the level line upward":
indLogic = IndicatorLogic.The_indicator_crosses_the_level_line_upward;
break;
case "Crosses the level line downward":
indLogic = IndicatorLogic.The_indicator_crosses_the_level_line_downward;
break;
case "Changes its direction upward":
indLogic = IndicatorLogic.The_indicator_changes_its_direction_upward;
break;
case "Changes its direction downward":
indLogic = IndicatorLogic.The_indicator_changes_its_direction_downward;
break;
}
OscillatorLogic(firstBar, previous, fdi, level, 100-level, ref Component[1], ref Component[2], indLogic);
}
public override void SetDescription()
{
EntryFilterLongDescription = ToString() + " ";
EntryFilterShortDescription = ToString() + " ";
ExitFilterLongDescription = ToString() + " ";
ExitFilterShortDescription = ToString() + " ";
switch (IndParam.ListParam[0].Text)
{
case "Rises":
EntryFilterLongDescription += "rises";
EntryFilterShortDescription += "falls";
ExitFilterLongDescription += "rises";
ExitFilterShortDescription += "falls";
break;
case "Falls":
EntryFilterLongDescription += "falls";
EntryFilterShortDescription += "rises";
ExitFilterLongDescription += "falls";
ExitFilterShortDescription += "rises";
break;
case "Is higher than the level line":
EntryFilterLongDescription += "is higher than the level line";
EntryFilterShortDescription += "is lower than the level line";
ExitFilterLongDescription += "is higher than the level line";
ExitFilterShortDescription += "is lower than the level line";
break;
case "Is lower than the level line":
EntryFilterLongDescription += "is lower than the level line";
EntryFilterShortDescription += "is higher than the level line";
ExitFilterLongDescription += "is lower than the level line";
ExitFilterShortDescription += "is higher than the level line";
break;
case "Crosses the level line upward":
EntryFilterLongDescription += "crosses the level line upward";
EntryFilterShortDescription += "crosses the level line downward";
ExitFilterLongDescription += "crosses the level line upward";
ExitFilterShortDescription += "crosses the level line downward";
break;
case "Crosses the level line downward":
EntryFilterLongDescription += "crosses the level line downward";
EntryFilterShortDescription += "crosses the level line upward";
ExitFilterLongDescription += "crosses the level line downward";
ExitFilterShortDescription += "crosses the level line upward";
break;
case "Changes its direction upward":
EntryFilterLongDescription += "changes its direction upward";
EntryFilterShortDescription += "changes its direction downward";
ExitFilterLongDescription += "changes its direction upward";
ExitFilterShortDescription += "changes its direction downward";
break;
case "Changes its direction downward":
EntryFilterLongDescription += "changes its direction downward";
EntryFilterShortDescription += "changes its direction upward";
ExitFilterLongDescription += "changes its direction downward";
ExitFilterShortDescription += "changes its direction upward";
break;
}
}
public override string ToString()
{
return IndicatorName + (IndParam.CheckParam[0].Checked ? "* (" : " (") +
IndParam.NumParam[0].ValueToString + ")";
}
}
}
//+--------------------------------------------------------------------+ //| Copyright: (C) 2014, Miroslav Popov - All rights reserved! | //| Website: http://forexsb.com/ | //| Support: http://forexsb.com/forum/ | //| License: Proprietary under the following circumstances: | //| | //| This code is a part of Forex Strategy Builder. It is free for | //| use as an integral part of Forex Strategy Builder. | //| One can modify it in order to improve the code or to fit it for | //| personal use. This code or any part of it cannot be used in | //| another applications without a permission. Contact information | //| cannot be changed. | //| | //| NO LIABILITY FOR CONSEQUENTIAL DAMAGES | //| | //| In no event shall the author be liable for any damages whatsoever | //| (including, without limitation, incidental, direct, indirect and | //| consequential damages, damages for loss of business profits, | //| business interruption, loss of business information, or other | //| pecuniary loss) arising out of the use or inability to use this | //| product, even if advised of the possibility of such damages. | //+--------------------------------------------------------------------+ #property copyright "Copyright 2014, Miroslav Popov" #property link "http://forexsb.com" #property version "1.00" #property strict #include <Forexsb.com/Indicator.mqh> #include <Forexsb.com/Enumerations.mqh> //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ class ChoppinessIndex : public Indicator { public: ChoppinessIndex(SlotTypes slotType) { SlotType=slotType; IndicatorName="Choppiness Index"; WarningMessage = ""; IsAllowLTF = true; ExecTime = ExecutionTime_DuringTheBar; IsSeparateChart = true; IsDiscreteValues = false; IsDeafultGroupAll = false; } virtual void Calculate(DataSet &dataSet); }; //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ void ChoppinessIndex::Calculate(DataSet &dataSet) { Data=GetPointer(dataSet); // Reading the parameters int iPeriod=(int) NumParam[0].Value; double dLevel=NumParam[1].Value; int iPrvs=CheckParam[0].Checked ? 1 : 0; int CILength=iPeriod; double log=MathLog(CILength)/100.00; // Calculation double FDI[]; ArrayResize(FDI,Data.Bars); ArrayInitialize(FDI,0); int firstBar=iPeriod+2; for(int bar=firstBar; bar<Data.Bars; bar++) { double atrSum = 0.00; double maxHig = Data.High[bar]; double minLow = Data.Low[bar]; for(int k=0; k<CILength; k++) { atrSum+=MathMax(Data.High[bar-k],Data.Close[bar-k-1]) - MathMin(Data.Low[bar-k], Data.Close[bar-k-1]); maxHig = MathMax(maxHig, MathMax(Data.High[bar - k], Data.Close[bar - k - 1])); minLow = MathMin(minLow, MathMin(Data.Low[bar - k], Data.Close[bar - k - 1])); } if(maxHig!=minLow) FDI[bar]=MathLog(atrSum/(maxHig-minLow))/log; } // Saving the components ArrayResize(Component[0].Value,Data.Bars); Component[0].CompName = "Choppiness index"; Component[0].DataType = IndComponentType_IndicatorValue; Component[0].FirstBar = firstBar; ArrayCopy(Component[0].Value,FDI); ArrayResize(Component[1].Value,Data.Bars); Component[1].FirstBar=firstBar; ArrayResize(Component[2].Value,Data.Bars); Component[2].FirstBar=firstBar; // Sets the Component's type if(SlotType==SlotTypes_OpenFilter) { Component[1].DataType = IndComponentType_AllowOpenLong; Component[1].CompName = "Is long entry allowed"; Component[2].DataType = IndComponentType_AllowOpenShort; Component[2].CompName = "Is short entry allowed"; } else if(SlotType==SlotTypes_CloseFilter) { Component[1].DataType = IndComponentType_ForceCloseLong; Component[1].CompName = "Close out long position"; Component[2].DataType = IndComponentType_ForceCloseShort; Component[2].CompName = "Close out short position"; } // Calculation of the logic IndicatorLogic indLogic=IndicatorLogic_It_does_not_act_as_a_filter; if(ListParam[0].Text=="Rises") indLogic=IndicatorLogic_The_indicator_rises; else if(ListParam[0].Text=="Falls") indLogic=IndicatorLogic_The_indicator_falls; else if(ListParam[0].Text=="Is higher than the level line") indLogic=IndicatorLogic_The_indicator_is_higher_than_the_level_line; else if(ListParam[0].Text=="Is lower than the level line") indLogic=IndicatorLogic_The_indicator_is_lower_than_the_level_line; else if(ListParam[0].Text=="Crosses the level line upward") indLogic=IndicatorLogic_The_indicator_crosses_the_level_line_upward; else if(ListParam[0].Text=="Crosses the level line downward") indLogic=IndicatorLogic_The_indicator_crosses_the_level_line_downward; else if(ListParam[0].Text=="Changes its direction upward") indLogic=IndicatorLogic_The_indicator_changes_its_direction_upward; else if(ListParam[0].Text=="Changes its direction downward") indLogic=IndicatorLogic_The_indicator_changes_its_direction_downward; OscillatorLogic(firstBar,iPrvs,FDI,dLevel,100-dLevel,Component[1],Component[2],indLogic); } //+------------------------------------------------------------------+
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Copyright © 2006 - 2024, Forex Software Ltd.;