//+--------------------------------------------------------------------+ //| Copyright: (C) 2014 Forex Software Ltd. | //| Website: http://forexsb.com/ | //| Support: http://forexsb.com/forum/ | //| License: Proprietary under the following circumstances: | //| | //| This code is a part of Forex Strategy Builder. It is free for | //| use as an integral part of Forex Strategy Builder. | //| One can modify it in order to improve the code or to fit it for | //| personal use. This code or any part of it cannot be used in | //| other applications without a permission. | //| The contact information cannot be changed. | //| | //| NO LIABILITY FOR CONSEQUENTIAL DAMAGES | //| | //| In no event shall the author be liable for any damages whatsoever | //| (including, without limitation, incidental, direct, indirect and | //| consequential damages, damages for loss of business profits, | //| business interruption, loss of business information, or other | //| pecuniary loss) arising out of the use or inability to use this | //| product, even if advised of the possibility of such damages. | //+--------------------------------------------------------------------+ #property copyright "Copyright (C) 2014 Forex Software Ltd." #property link "http://forexsb.com" #property version "1.1" #property strict #include #include //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ class CandleColor : public Indicator { public: CandleColor(SlotTypes slotType) { SlotType=slotType; IndicatorName="Candle Color"; WarningMessage = ""; IsAllowLTF = true; ExecTime = ExecutionTime_DuringTheBar; IsSeparateChart = false; IsDiscreteValues = false; IsDeafultGroupAll = false; } virtual void Calculate(DataSet &dataSet); }; //+------------------------------------------------------------------+ //| | //+------------------------------------------------------------------+ void CandleColor::Calculate(DataSet &dataSet) { Data=GetPointer(dataSet); // Reading the parameters int minHeight = (int) NumParam[0].Value; int consecutive = (int) NumParam[1].Value; int previous = CheckParam[0].Checked ? 1 : 0; int firstBar = 2 + consecutive + previous; int whiteCandles[];ArrayResize(whiteCandles,Data.Bars);ArrayInitialize(whiteCandles,0); int blackCandles[];ArrayResize(blackCandles,Data.Bars);ArrayInitialize(blackCandles,0); double pipVal = dataSet.Pip*minHeight; for (int b = 1 + previous; b < dataSet.Bars; b++) { if (Data.Close[b - previous] - Data.Open[b - previous] >= pipVal) whiteCandles[b] = whiteCandles[b - 1] + 1; if (Data.Open[b - previous] - Data.Close[b - previous] >= pipVal) blackCandles[b] = blackCandles[b - 1] + 1; } // Saving the components ArrayResize(Component[0].Value,Data.Bars); ArrayInitialize(Component[0].Value,0); Component[0].FirstBar=firstBar; ArrayResize(Component[1].Value,Data.Bars); ArrayInitialize(Component[1].Value,0); Component[1].FirstBar=firstBar; // Sets the Component's type. if(SlotType==SlotTypes_OpenFilter) { Component[0].DataType = IndComponentType_AllowOpenLong; Component[0].CompName = "Is long entry allowed"; Component[1].DataType = IndComponentType_AllowOpenShort; Component[1].CompName = "Is short entry allowed"; } else if(SlotType==SlotTypes_CloseFilter) { Component[0].DataType = IndComponentType_ForceCloseLong; Component[0].CompName = "Close out long position"; Component[1].DataType = IndComponentType_ForceCloseShort; Component[1].CompName = "Close out short position"; } if(ListParam[0].Text == "Bullish Candle formed") for (int b = firstBar; b < Data.Bars; b++) { Component[0].Value[b] = whiteCandles[b] >= consecutive ? 1 : 0; Component[1].Value[b] = blackCandles[b] >= consecutive ? 1 : 0; } else if(ListParam[0].Text == "Bearish Candle formed") for (int b = firstBar; b < Data.Bars; b++) { Component[1].Value[b] = whiteCandles[b] >= consecutive ? 1 : 0; Component[0].Value[b] = blackCandles[b] >= consecutive ? 1 : 0; } } //+------------------------------------------------------------------+