Forex Strategy Builder and Forex Strategy Trader
// Arms Ease of Movement Indicator // Last changed on 2009-05-05 // Part of Forex Strategy Builder & Forex Strategy Trader // Website http://forexsb.com/ // Copyright (c) 2006 - 2009 Miroslav Popov - All rights reserved. // This code or any part of it cannot be used in other applications without a permission. using System; using System.Drawing; namespace Forex_Strategy_Builder { /// <summary> /// Arms Ease of Movement Indicator /// </summary> public class Ease_of_Movement : Indicator { /// <summary> /// Sets the default indicator parameters for the designated slot type /// </summary> public Ease_of_Movement(SlotTypes slotType) { // General properties IndicatorName = "Ease of Movement"; PossibleSlots = SlotTypes.OpenFilter | SlotTypes.CloseFilter; SeparatedChart = true; // Setting up the indicator parameters IndParam = new IndicatorParam(); IndParam.IndicatorName = IndicatorName; IndParam.SlotType = slotType; // The ComboBox parameters IndParam.ListParam[0].Caption = "Logic"; IndParam.ListParam[0].ItemList = new string[] { "The Ease of Movement rises", "The Ease of Movement falls", "The Ease of Movement changes its direction upward", "The Ease of Movement changes its direction downward" }; IndParam.ListParam[0].Index = 0; IndParam.ListParam[0].Text = IndParam.ListParam[0].ItemList[IndParam.ListParam[0].Index]; IndParam.ListParam[0].Enabled = true; IndParam.ListParam[0].ToolTip = "Logic of application of the indicator."; IndParam.ListParam[1].Caption = "Smoothing method"; IndParam.ListParam[1].ItemList = Enum.GetNames(typeof(MAMethod)); IndParam.ListParam[1].Index = (int)MAMethod.Simple; IndParam.ListParam[1].Text = IndParam.ListParam[1].ItemList[IndParam.ListParam[1].Index]; IndParam.ListParam[1].Enabled = true; IndParam.ListParam[1].ToolTip = "The method of smoothing."; // The NumericUpDown parameters IndParam.NumParam[0].Caption = "Period"; IndParam.NumParam[0].Value = 13; IndParam.NumParam[0].Min = 1; IndParam.NumParam[0].Max = 100; IndParam.NumParam[0].Enabled = true; IndParam.NumParam[0].ToolTip = "The smoothing period."; IndParam.NumParam[1].Caption = "Volume divisor"; IndParam.NumParam[1].Value = 10000; IndParam.NumParam[1].Min = 1; IndParam.NumParam[1].Max = 100000; IndParam.NumParam[1].Enabled = true; IndParam.NumParam[1].ToolTip = "This number is used to scale the volume."; // The CheckBox parameters IndParam.CheckParam[0].Caption = "Use previous bar value"; IndParam.CheckParam[0].Checked = PrepareUsePrevBarValueCheckBox(slotType); IndParam.CheckParam[0].Enabled = true; IndParam.CheckParam[0].ToolTip = "Use the indicator value from the previous bar."; return; } /// <summary> /// Calculates the indicator's components /// </summary> public override void Calculate(SlotTypes slotType) { // Reading the parameters MAMethod maMethod = (MAMethod)IndParam.ListParam[1].Index; int iPeriod = (int)IndParam.NumParam[0].Value; int iDivisor = (int)IndParam.NumParam[1].Value; int iPrvs = IndParam.CheckParam[0].Checked ? 1 : 0; // Calculation int iFirstBar = iPeriod + 2; double[] adAEOM = new double[Bars]; for (int iBar = 1; iBar < Bars; iBar++) { adAEOM[iBar] = iDivisor * (High[iBar] - Low[iBar]) * ((High[iBar] + Low[iBar]) / 2 - (High[iBar - 1] - Low[iBar - 1]) / 2) / Math.Max(Volume[iBar], 1); } adAEOM = MovingAverage(iPeriod, 0, maMethod, adAEOM); // Saving the components Component = new IndicatorComp[3]; Component[0] = new IndicatorComp(); Component[0].CompName = "Ease of Movement"; Component[0].DataType = IndComponentType.IndicatorValue; Component[0].ChartType = IndChartType.Line; Component[0].ChartColor = Color.LightSeaGreen; Component[0].FirstBar = iFirstBar; Component[0].Value = adAEOM; Component[1] = new IndicatorComp(); Component[1].ChartType = IndChartType.NoChart; Component[1].FirstBar = iFirstBar; Component[1].Value = new double[Bars]; Component[2] = new IndicatorComp(); Component[2].ChartType = IndChartType.NoChart; Component[2].FirstBar = iFirstBar; Component[2].Value = new double[Bars]; // Sets the Component's type if (slotType == SlotTypes.OpenFilter) { Component[1].DataType = IndComponentType.AllowOpenLong; Component[1].CompName = "Is long entry allowed"; Component[2].DataType = IndComponentType.AllowOpenShort; Component[2].CompName = "Is short entry allowed"; } else if (slotType == SlotTypes.CloseFilter) { Component[1].DataType = IndComponentType.ForceCloseLong; Component[1].CompName = "Close out long position"; Component[2].DataType = IndComponentType.ForceCloseShort; Component[2].CompName = "Close out short position"; } // Calculation of the logic IndicatorLogic indLogic = IndicatorLogic.It_does_not_act_as_a_filter; switch (IndParam.ListParam[0].Text) { case "The Ease of Movement rises": indLogic = IndicatorLogic.The_indicator_rises; break; case "The Ease of Movement falls": indLogic = IndicatorLogic.The_indicator_falls; break; case "The Ease of Movement changes its direction upward": indLogic = IndicatorLogic.The_indicator_changes_its_direction_upward; break; case "The Ease of Movement changes its direction downward": indLogic = IndicatorLogic.The_indicator_changes_its_direction_downward; break; default: break; } OscillatorLogic(iFirstBar, iPrvs, adAEOM, 0, 0, ref Component[1], ref Component[2], indLogic); return; } /// <summary> /// Sets the indicator logic description /// </summary> public override void SetDescription(SlotTypes slotType) { EntryFilterLongDescription = "the " + ToString() + " "; EntryFilterShortDescription = "the " + ToString() + " "; ExitFilterLongDescription = "the " + ToString() + " "; ExitFilterShortDescription = "the " + ToString() + " "; switch (IndParam.ListParam[0].Text) { case "The Ease of Movement rises": EntryFilterLongDescription += "rises"; EntryFilterShortDescription += "falls"; ExitFilterLongDescription += "rises"; ExitFilterShortDescription += "falls"; break; case "The Ease of Movement falls": EntryFilterLongDescription += "falls"; EntryFilterShortDescription += "rises"; ExitFilterLongDescription += "falls"; ExitFilterShortDescription += "rises"; break; case "The Ease of Movement changes its direction upward": EntryFilterLongDescription += "changes its direction upward"; EntryFilterShortDescription += "changes its direction downward"; ExitFilterLongDescription += "changes its direction upward"; ExitFilterShortDescription += "changes its direction downward"; break; case "The Ease of Movement changes its direction downward": EntryFilterLongDescription += "changes its direction downward"; EntryFilterShortDescription += "changes its direction upward"; ExitFilterLongDescription += "changes its direction downward"; ExitFilterShortDescription += "changes its direction upward"; break; default: break; } return; } /// <summary> /// Indicator to string /// </summary> public override string ToString() { string sString = IndicatorName + (IndParam.CheckParam[0].Checked ? "* (" : " (") + IndParam.ListParam[1].Text + ", " + // Method IndParam.NumParam[0].ValueToString + ", " + // Period IndParam.NumParam[1].ValueToString + ")"; // Divisor return sString; } } }