Source » Stochastics - source code

// Forex Strategy Builder
// Copyright (c) 2006 - 2008 Miroslav Popov - All rights reserved!
// http://forexsb.com
// info(a)forexsb.com
//
// Last changed on: 2007-06-12

using System;
using System.Drawing;

namespace Forex_Strategy_Builder
{

    /// <summary>
    /// Indicator Stochastics.
    /// </summary>
    public class Stochastics : Indicator
    {
        /// <summary>
        /// The default constructor.
        /// </summary>
        public Stochastics()
        {
        }

        /// <summary>
        /// Sets the default parameters for the designated slot type.
        /// </summary>
        /// <param name="slotType">The slot type.</param>
        public Stochastics(SlotTypes slotType)
        {
            sIndicatorName  = "Stochastics";
            parameters      = new IndicatorParam();
            component       = new IndicatorComp[] { };
            afSpecValue     = new float[] { };
            fMinValue       = 0f;
            fMaxValue       = 100f;
            bSeparatedChart = true;
            bIsCalculated   = false;


            // The indicator name.
            parameters.IndicatorName = sIndicatorName;

            // The slot type.
            parameters.SlotType = slotType;

            // The ComboBox parameters.
            parameters.ListParam[0].Caption  = "Logic";
            parameters.ListParam[0].ItemList = new string[]
            {
                "The Slow %D rises",
                "The Slow %D falls",
                "The Slow %D is higher than the Level line",
                "The Slow %D is lower than the Level line",
                "The Slow %D crosses the Level line upward",
                "The Slow %D crosses the Level line downward",
                "The Slow %D changes its direction upward",
                "The Slow %D changes its direction downward"
            };
            parameters.ListParam[0].Index    = 0;
            parameters.ListParam[0].Text     = parameters.ListParam[0].ItemList[parameters.ListParam[0].Index];
            parameters.ListParam[0].Enabled  = true;
            parameters.ListParam[0].ToolTip  = "Logic of application of the indicator";

            parameters.ListParam[1].Caption  = "Smoothing method";
            parameters.ListParam[1].ItemList = Enum.GetNames(typeof(MAMethod));
            parameters.ListParam[1].Index    = 0;
            parameters.ListParam[1].Text     = parameters.ListParam[1].ItemList[parameters.ListParam[1].Index];
            parameters.ListParam[1].Enabled  = true;
            parameters.ListParam[1].ToolTip  = "The Moving Average method used for smoothing";

            parameters.NumParam[0].Caption = "%K period";
            parameters.NumParam[0].Value   = 15;
            parameters.NumParam[0].Min     = 0;
            parameters.NumParam[0].Max     = 200;
            parameters.NumParam[0].Enabled = true;
            parameters.NumParam[0].ToolTip = "The smoothing period of %K";

            parameters.NumParam[1].Caption = "Fast %D period";
            parameters.NumParam[1].Value   = 5;
            parameters.NumParam[1].Min     = 0;
            parameters.NumParam[1].Max     = 200;
            parameters.NumParam[1].Enabled = true;
            parameters.NumParam[1].ToolTip = "The smoothing period of Fast %D";

            parameters.NumParam[2].Caption = "Slow %D period";
            parameters.NumParam[2].Value   = 5;
            parameters.NumParam[2].Min     = 0;
            parameters.NumParam[2].Max     = 200;
            parameters.NumParam[2].Enabled = true;
            parameters.NumParam[2].ToolTip = "The smoothing period of Slow %D";

            parameters.NumParam[3].Caption = "Level";
            parameters.NumParam[3].Value   = 20;
            parameters.NumParam[3].Min     = 0;
            parameters.NumParam[3].Max     = 100;
            parameters.NumParam[3].Enabled = true;
            parameters.NumParam[3].ToolTip = "A critical level (for the appropriate logic)";

            // The CheckBox parameters.
            parameters.CheckParam[0].Caption = "Use previous bar value";
            parameters.CheckParam[0].Checked = Data.Strategy.PrepareUsePrevBarValueCheckBox(slotType);
            parameters.CheckParam[0].Enabled = true;
            parameters.CheckParam[0].ToolTip = "Use the indicator value from the previous bar";
        }

        /// <summary>
        /// Calculates the indicator's components.
        /// </summary>
        /// <param name="slotType">The slot type.</param>
        public override void Calculate(SlotTypes slotType)
        {
            if (parameters.SlotType == SlotTypes.NotDefined) return;

            // Reading the parameters
            MAMethod maMethod = (MAMethod)Enum.GetValues(typeof(MAMethod)).GetValue(parameters.ListParam[1].Index);
            int iK     = (int)parameters.NumParam[0].Value;
            int iDFast = (int)parameters.NumParam[1].Value;
            int iDSlow = (int)parameters.NumParam[2].Value;
            int fLevel = (int)parameters.NumParam[3].Value;
            int iPrvs  = parameters.CheckParam[0].Checked ? 1 : 0;

            // Calculation
            int iFirstBar = iK + iDFast + iDSlow + 2;

            float[] afK  = new float[Bars];
            float   fMin = float.MaxValue;
            float   fMax = float.MinValue;
            for (int iBar = iK; iBar < Bars; iBar++)
            {
                fMin = float.MaxValue;
                fMax = float.MinValue;
                for (int index = 0; index < iK; index++)
                {
                    if (High[iBar - index] > fMax) fMax = High[iBar - index];
                    if (Low[iBar - index] < fMin) fMin = Low[iBar - index];
                }
                afK[iBar] = 100 * (Close[iBar] - fMin) / (fMax - fMin);
            }

            float[] afDFast = MovingAverage(iDFast, 0, maMethod, afK);
            float[] afDSlow = MovingAverage(iDSlow, 0, maMethod, afDFast);

            // Saving the components
            component = new IndicatorComp[5];

            component[0] = new IndicatorComp();
            component[0].CompName   = "%K";
            component[0].DataType   = IndComponentType.IndicatorValue;
            component[0].ChartType  = IndChartType.Line;
            component[0].ChartColor = Color.Brown;
            component[0].FirstBar   = iFirstBar;
            component[0].Value      = afK;

            component[1] = new IndicatorComp();
            component[1].CompName   = "Fast %D";
            component[1].DataType   = IndComponentType.IndicatorValue;
            component[1].ChartType  = IndChartType.Line;
            component[1].ChartColor = Color.Yellow;
            component[1].FirstBar   = iFirstBar;
            component[1].Value      = afDFast;

            component[2] = new IndicatorComp();
            component[2].CompName   = "Slow %D";
            component[2].DataType   = IndComponentType.IndicatorValue;
            component[2].ChartType  = IndChartType.Line;
            component[2].ChartColor = Color.Blue;
            component[2].FirstBar   = iFirstBar;
            component[2].Value      = afDSlow;

            component[3] = new IndicatorComp();
            component[3].ChartType = IndChartType.NoChart;
            component[3].FirstBar  = iFirstBar;
            component[3].Value     = new float[Bars];

            component[4] = new IndicatorComp();
            component[4].ChartType = IndChartType.NoChart;
            component[4].FirstBar  = iFirstBar;
            component[4].Value     = new float[Bars];

            // Sets the component's type.
            if (slotType == SlotTypes.OpenFilter)
            {
                component[3].DataType = IndComponentType.AllowOpenLong;
                component[3].CompName = "Allows long positions opening";
                component[4].DataType = IndComponentType.AllowOpenShort;
                component[4].CompName = "Allows short positions opening";
            }
            else if (slotType == SlotTypes.CloseFilter)
            {
                component[3].DataType = IndComponentType.ForceCloseLong;
                component[3].CompName = "Forces long positions closing";
                component[4].DataType = IndComponentType.ForceCloseShort;
                component[4].CompName = "Forces short positions closing";
            }

            // Calculation of the logic.
            IndicatorLogic indLogic = IndicatorLogic.It_does_not_act_as_a_filter;

            switch (parameters.ListParam[0].Text)
            {
                case "The Slow %D rises":
                    indLogic = IndicatorLogic.The_indicator_rises;
                    afSpecValue = new float[1] { 50f };
                    break;

                case "The Slow %D falls":
                    indLogic = IndicatorLogic.The_indicator_falls;
                    afSpecValue = new float[1] { 50f };
                    break;

                case "The Slow %D is higher than the Level line":
                    indLogic = IndicatorLogic.The_indicator_is_higher_than_the_level_line;
                    afSpecValue = new float[2] { fLevel, 100 - fLevel };
                    break;

                case "The Slow %D is lower than the Level line":
                    indLogic = IndicatorLogic.The_indicator_is_lower_than_the_level_line;
                    afSpecValue = new float[2] { fLevel, 100 - fLevel };
                    break;

                case "The Slow %D crosses the Level line upward":
                    indLogic = IndicatorLogic.The_indicator_crosses_the_level_line_upward;
                    afSpecValue = new float[2] { fLevel, 100 - fLevel };
                    break;

                case "The Slow %D crosses the Level line downward":
                    indLogic = IndicatorLogic.The_indicator_crosses_the_level_line_downward;
                    afSpecValue = new float[2] { fLevel, 100 - fLevel };
                    break;

                case "The Slow %D changes its direction upward":
                    indLogic = IndicatorLogic.The_indicator_changes_its_direction_upward;
                    afSpecValue = new float[1] { 50f };
                    break;

                case "The Slow %D changes its direction downward":
                    indLogic = IndicatorLogic.The_indicator_changes_its_direction_downward;
                    afSpecValue = new float[1] { 50f };
                    break;

                default:
                    break;
            }

            bIsCalculated = OscillatorLogic(iFirstBar, iPrvs, afDSlow, fLevel, 100 - fLevel, ref component[3], ref component[4], indLogic);
        }
    }
}

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