Topic: Candle Color Indicator Edit
Hi friends,
I am trying to edit Candle Color indicator. I only need to make buy/sell signals just opposite of the default. In default bullish candle giving buy (long) signal, bearish candle giving sell (short) signal. I need just opposite, bullish candle gives sell signal and bearish candle gives buy signal. How can i do it by editing this indicator code? Actually i did it but somehow lost how i did it and can not find again after all trials. Can somebody tell it me please.
//==============================================================
// Forex Strategy Builder
// Copyright © Miroslav Popov. All rights reserved.
//==============================================================
// THIS CODE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND,
// EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE.
//==============================================================
using System;
using System.Drawing;
using ForexStrategyBuilder.Infrastructure.Entities;
using ForexStrategyBuilder.Infrastructure.Enums;
using ForexStrategyBuilder.Infrastructure.Interfaces;
namespace ForexStrategyBuilder.Indicators.Custom
{
public class CandleColor : Indicator
{
public CandleColor()
{
IndicatorName = "Candle Color";
PossibleSlots = SlotTypes.OpenFilter | SlotTypes.CloseFilter;
IndicatorAuthor = "Miroslav Popov";
IndicatorVersion = "1.1";
IndicatorDescription = "Detects bullish and bearish candles.";
}
public override void Initialize(SlotTypes slotType)
{
SlotType = slotType;
// The ComboBox parameters
IndParam.ListParam[0].Caption = "Logic";
IndParam.ListParam[0].ItemList = new[]
{
"Bullish Candle formed",
"Bearish Candle formed"
};
IndParam.ListParam[0].Index = 0;
IndParam.ListParam[0].Text = IndParam.ListParam[0].ItemList[IndParam.ListParam[0].Index];
IndParam.ListParam[0].Enabled = true;
IndParam.ListParam[0].ToolTip = "Gives a signal when a candle is formed.";
IndParam.ListParam[1].Caption = "Base price";
IndParam.ListParam[1].ItemList = new[]{"Bar range"};
IndParam.ListParam[1].Index = 0;
IndParam.ListParam[1].Text = IndParam.ListParam[1].ItemList[IndParam.ListParam[1].Index];
IndParam.ListParam[1].Enabled = true;
IndParam.ListParam[1].ToolTip = "The indicator uses the bar range.";
// The NumericUpDown parameters
IndParam.NumParam[0].Caption = "Min body height [pips]";
IndParam.NumParam[0].Value = 5;
IndParam.NumParam[0].Min = 1;
IndParam.NumParam[0].Max = 200;
IndParam.NumParam[0].Enabled = true;
IndParam.NumParam[0].ToolTip = "Minimum required body height in pips.";
IndParam.NumParam[1].Caption = "Consecutive candles";
IndParam.NumParam[1].Value = 1;
IndParam.NumParam[1].Min = 1;
IndParam.NumParam[1].Max = 10;
IndParam.NumParam[1].Enabled = true;
IndParam.NumParam[1].ToolTip = "Gives a signal if there are consecutive candles.";
// The CheckBox parameters
IndParam.CheckParam[0].Caption = "Use previous bar value";
IndParam.CheckParam[0].Enabled = true;
IndParam.CheckParam[0].ToolTip = "Use the indicator value from the previous bar.";
}
public override void Calculate(IDataSet dataSet)
{
DataSet = dataSet;
// Reading the parameters
var minHeight = (int) IndParam.NumParam[0].Value;
var consecutive = (int) IndParam.NumParam[1].Value;
int previous = IndParam.CheckParam[0].Checked ? 1 : 0;
int firstBar = 2 + consecutive + previous;
var whiteCandles = new int[Bars];
var blackCandles = new int[Bars];
var pipVal = dataSet.Properties.Pip*minHeight;
for (int b = 1 + previous; b < Bars; b++)
{
if (Close[b - previous] - Open[b - previous] >= pipVal)
whiteCandles[b] = whiteCandles[b - 1] + 1;
if (Open[b - previous] - Close[b - previous] >= pipVal)
blackCandles[b] = blackCandles[b - 1] + 1;
}
// Saving the components
Component = new IndicatorComp[2];
Component[0] = new IndicatorComp
{
ChartType = IndChartType.NoChart,
FirstBar = firstBar,
Value = new double[Bars]
};
Component[1] = new IndicatorComp
{
ChartType = IndChartType.NoChart,
FirstBar = firstBar,
Value = new double[Bars]
};
// Sets the Component's type
if (SlotType == SlotTypes.OpenFilter)
{
Component[0].DataType = IndComponentType.AllowOpenLong;
Component[0].CompName = "Is long entry allowed";
Component[1].DataType = IndComponentType.AllowOpenShort;
Component[1].CompName = "Is short entry allowed";
}
else if (SlotType == SlotTypes.CloseFilter)
{
Component[0].DataType = IndComponentType.ForceCloseLong;
Component[0].CompName = "Close out long position";
Component[1].DataType = IndComponentType.ForceCloseShort;
Component[1].CompName = "Close out short position";
}
if(IndParam.ListParam[0].Text == "Bullish Candle formed")
for (int b = firstBar; b < Bars; b++)
{
Component[0].Value[b] = whiteCandles[b] >= consecutive ? 1 : 0;
Component[1].Value[b] = blackCandles[b] >= consecutive ? 1 : 0;
}
else if(IndParam.ListParam[0].Text == "Bearish Candle formed")
for (int b = firstBar; b < Bars; b++)
{
Component[1].Value[b] = whiteCandles[b] >= consecutive ? 1 : 0;
Component[0].Value[b] = blackCandles[b] >= consecutive ? 1 : 0;
}
}
public override void SetDescription()
{
var consecutive = (int) IndParam.NumParam[1].Value;
string white = consecutive == 1
? "a bullish candle is formed"
: consecutive + " bullish candles are formed";
string black = consecutive == 1
? "a bearish candle is formed"
: consecutive + " bearish candles are formed";
switch (IndParam.ListParam[0].Text)
{
case "Bullish Candle formed":
EntryFilterLongDescription = white;
EntryFilterShortDescription = black;
ExitFilterLongDescription = white;
ExitFilterShortDescription = black;
break;
case "Bearish Candle formed":
EntryFilterLongDescription = black;
EntryFilterShortDescription = white;
ExitFilterLongDescription = black;
ExitFilterShortDescription = white;
break;
}
}
}
}